CH.01 · Automotive XR

3D Engine Bay Scanning & Tracking

Full pipeline for turning a physical engine bay into a tracked XR experience: scan, optimize, register, and overlay on the real hardware.

DEMOCH.01

Problem

Technicians training on engine bays lack spatially accurate, hands-free guidance tied to the real asset in front of them.

Approach

End-to-end pipeline: scan the physical engine bay to mesh, optimize for HoloLens 2, and register spatial tracking so MRTK-based overlays align to the real hardware.

Overview

Demonstration of the complete workflow for creating an XR engine bay experience using the HoloLens 2